|
| client |
| Microsoft Ultra Mobile PC |
|
| advertising agency |
| FITCH |
|
| role |
| Interaction Designer |
|
| technology |
| Flash Professional 8, Photoshop CS2 |
|
| challenge |
| To create an engaging and realistic interactive simulation of the Ultra Mobile PC Origami Experience interface - the primary focus being to promote key product features in a touch screen-like manner. |
|
| responsibilities |
| Recreating an ActionScript based interactive simulation of the Origami Experience interface in Flash, using individual visual interface, video and audio assets provided by the client. |
|
| Collaborating with developers to implement XML based localization. |
|
| Collaborating with other graphic designers and Creative Director to optimize instructional dialog boxes displayed throughout the simulation. |